Important Dates

Full Paper
Submission Deadline:

16 March 2020

Extended Full Paper
Submission Deadline:

23 March 2020

Notification to authors:
16 April 2020

Camera ready version:
07 May 2020

Author Registration and Payment Deadline:
14 May 2020

Conference dates:
18 and 19 June 2020


General chair
Jürgen Mottok

Dieter Landes

International Program Committee
Alexander Bazo
Amir Tomer
Bernd Bruegge
Christian Wolff

Dany Meyer
Dieter Landes
Eileen Kraemer
Ernesto Damiani
Friedhelm Stappert
Georg Hagel
Gero Wedemann
Goetz Winterfeldt
Hans Gruber
Horia-Nicolai Teodorescu
Joerg Abke
Joern Schlingensiepen
Juan Ribera
Kerstin Raudonat
Marco Kuhrmann
Marcus Deininger
Martin Hobelsberger
Martin Kropp
Matthias Laengrich
Patricia Brockmann
Peter Sommerlad
Philipp Brune
Ramin Tavakoli Kolagari
Stephan Krusche
Tabrizi Nasseh
Thanwadee Sunetnanta
Vaclav Matousek
Volkhard Pfeiffer


OTH Regensburg
Prof. Dr. Jürgen Mottok

Publicly funded project "EVELIN"
FKZ: 01PL17022F

18 and 19 June 2020, Seeon Monastery, Germany

*** Notes on the Coronavirus ***

The current situation concerning COVID-19 (Coronavirus SARS-CoV-2) understandably leads to uncertainty and questions especially regarding conferences and events. Since it is our top priority to deal with this situation responsibly, we will monitor the development closely and take recommendations regarding the organization of events  of the responsible authorities into account to make sure to take appropriate action.  Since dynamic development makes a daily reassessment of the situation necessary, we will keep you updated on all further developments.

Welcome to the European Conference of Software Engineering Education!

Software Engineering (SE) is an important discipline and it is part of almost all curricula in Computer Science of universities.


Challenges in today’s software development industry include increasing system complexity, project management, shorter development cycles, shorter time to market, dealing with continuous changes, integration, and deployment and expected high quality of the software.


As educators we are challenged to keep up with the emerging trends, to identify suitable software engineering techniques, and to incorporate them into our class offerings.

Software engineering education has to deal with these challenges. How can we prepare students or employees for these challenges?


What are best practices to help them to work in different domains, ranging from app development for mobile devices to the development of really big applications for mainframe systems, from game development to working on highly secure systems?


How can we support students in their student life cycle and how can we prepare them for lifelong learning?


How can we ensure that future software engineers meet industrial needs, with respect to technical as well as soft skills?


We invite high-quality submissions of research papers describing original and unpublished results of software engineering education research.

We welcome submissions addressing topics across the full spectrum of software engineering education.



Full Paper Submission Deadline was extended until 23 March 2020

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